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AI Insights · Timothy · July 2022

Top 5 Boxing Games Performance in Italy, Q2 2022

Discover the performance trends of the top 5 boxing game apps in Italy during the second quarter of 2022, including weekly downloads, revenue, and active users.

Top 5 Boxing Games Performance in Italy, Q2 2022

During the second quarter of 2022, the top 5 boxing game apps in Italy demonstrated varied performance trends across downloads, revenue, and active users. Data from Sensor Tower reveals key insights into the market dynamics of these popular apps.

Idle Workout Master: MMA hero saw significant growth in weekly downloads, peaking at 18.5K during the week of May 9. This was reflected in its weekly active users, which reached a high of 23.6K in the same period. Revenue also experienced an upward trend, with earnings peaking at around $47 in mid-May.

EA SPORTS™ UFC® Mobile 2 maintained a consistent performance with weekly downloads ranging from 2.7K to 5.8K. The app's revenue peaked at $384 in the final week of June, while weekly active users fluctuated between 13.2K and 17.1K throughout the quarter.

Although Punch Bob did not generate any revenue during this period, it saw stable download numbers, peaking at 4.2K in mid-April. Weekly active users followed a similar trend, reaching a peak of 6.6K in late March.

Real Boxing 2 displayed a steady increase in both downloads and active users. Weekly downloads peaked at 4.3K in the final week of June, while active users reached a high of 6.5K in the same period. The app's revenue also showed an upward trajectory, peaking at $501 in mid-June.

I, The One — Fun Fighting Game experienced fluctuating download numbers, with a peak of 3.1K in the week of June 20. Active users showed a similar pattern, peaking at 9.2K in the final week of June. Revenue remained relatively low, with the highest figure being $34 in late March.

For more detailed insights and analysis on these and other apps, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022